So after screwing around on my main for a little last night I got back to leveling the group. Hitting 15 brought on a new thought, Macros. Starting off I had some simple macros for healing and my Warlock but as I gain more spells I think I'm in the need for some more complicated macros. Currently I'm using VRCommander to control my healer. This is not out of laziness or to make it easier but because I have a broken hand at the moment which makes it a little difficult to play 3 rolls at once. So I'd like to revise those macros so that when I get my hand back I'll go back to using just my keyboard maybe keeping VRCommander for simple but annoying tasks like assisting and buffing.
I've noticed that keeping assist out of the macro has allowed me to get initial aggro on a mob then switch to another while the first mob is dps'd downed until I say assist, which could be done through the keyboard but can become quite annoying needing to hit it every pull.
To simplify the creation and grouping of macros I've decided to split them up into initial aggro/ initial damage, sustained aggro/ dps and healing. My goal is to condense all my spells into enough macros to fill my numpad leaving my left hand when better free for targeting and movement. I'm debating whether I should organize these by class or by category. I'm thinking I'll go by category then class along with a general section.
I've noticed that keeping assist out of the macro has allowed me to get initial aggro on a mob then switch to another while the first mob is dps'd downed until I say assist, which could be done through the keyboard but can become quite annoying needing to hit it every pull.
To simplify the creation and grouping of macros I've decided to split them up into initial aggro/ initial damage, sustained aggro/ dps and healing. My goal is to condense all my spells into enough macros to fill my numpad leaving my left hand when better free for targeting and movement. I'm debating whether I should organize these by class or by category. I'm thinking I'll go by category then class along with a general section.
Initial aggro/ damage
Paladin
/startattack
/castsequence Seal of Righteousness, Judgement of Wisdom
Warlock
/petattack
/castsequence reset=15 Immolate, Corruption
Mage
No real initial damage from frost mage
Shaman
No real initial damage from ele shaman
Sustained aggro/ dps
Paladin
/castsequece Seal of Righteousness, Judgement of Wisdom
Warlock
/castsequence [nochanneling: Drain Soul] reset=16 Shadow Bolt, Shadow Bolt, Shadow Bolt, Shadow Bolt, Shadow Bolt, Immolate, Corruption
Mage
/cast Frostbolt
Shaman
/castsequence reset=12 Flame Shock, Lightening Bolt, Lightening Bolt, Lightening Bolt, Lightening Bolt, Lightening Bolt
Healing
Priest
/target *character name*
/stopcasting
/cast Power Word: Shield
/stopcasting
/cast Lesser Heal
/stopcasting
/cast Renew
General
Mage
/focus [target=targettarget]
/cast [target=focus] Polymorph
Warlock
/cast Drain Soul
As of writing this I have decide once I hit 60 I will be swapping my warlock for a boomkin for the crit buff and motw. Warlock doesn't offer enough to keep around plus it frees up a spot for gear.
No comments:
Post a Comment